Note from the dev
Some news about the game development & the big rework
Some news about the game development & the big rework
The City Update Is here! With I a Textual Roleplay, a Randomly generated Newspaper and a Cinema with a short movie! I also made a lot of code rework / bug fixes! Devlog video : rework generation of city add park add graveyard add cinema add cinema movie “Rain” add Glork add Kabou add Newspaper … 3.2.26 – City Update
City update still in WIP, don’t hesitate to join the Discord, I post some news on it. I will add more features & optimizations too, it’s the main reason why recent updates take longer to come out, to send the best updates possibles! – fix manor door disappearing when loading already existing game– fix internal … 3.1.25 – Patch notes
Bug fixes, optimizations with rework of villagers actions and city generation. Next update will be a City Update with new generation and items! rework of City Manager, with rework of generation system (introduction for the 3.2.X City Update) add text next to the cursor for interactable & collectable objects under it fix wiggling collisions when … 3.1.23 Patch notes
Various fixes for the Big Update. fix “error null image” for useless book background fix sugar canes and hop plant display in inventory (full sprite is displayed instead of 1 part) fix tools rendering on displays fix conversation unwanted “+” fix quick access bar offset with keybindings fix sprite outside of item frame in inventory … 3.1.15 – Patch notes
Hello, I’m back after a long time with a big update including 6 differents “small” updates (see the release note bellow). The game is now more fluid, more stable and looks better with a big rework of many systems and sprites in the game! NEW TRAILER: Events update 2/2 with new Content:• add Calm Frog … 3.1.12 – THE BIG UPDATE & new Trailer!
The first part of the update is out! With logic gates, first part of the manor, different walls available in diy shop & crafts, small birds and wind in the trees and small optimizations (less ram used & less calculations made) and bug fixes (rework of GUI code for less bugs).New cinematic system for the … 3.0.0 – Story and events update part 1/2
Here is the patch! It includes Linux and Mac versions, with a lot of optimizations in ram usage and some bug fixes!Now the game will take ~20-25% less ram while running. I reworked conversations and notifications UIs too, now it has colors on importants words, and quests notifications are at the center-top of the screen.Next … 2.9.11 – Bug fixes & optimizations
Last part of the tech update! With new furnitures, a programmable robot. The programmation tool is now useful to change the code of the robot, edit mode of levers / pressure plates and to change tag of electrical objects to filter the data! Next update is the story and events update and should be here … 2.9.8 – Tech update part 2/2
add tools durability, making them breakable add plasma ball add data wires add pressure plates add science poster add lever add electrical retractable wall add programmation tool (for tech update part 2) add save of data tag (for tech update part 2) fix electrical light with animated sprite – first frame is not skipped rework … 2.9.1 – Tech Update part 1